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You know, Tencent IEG, which is run by Ma Xiaoyi, also has Tencent Games, Tencent Literature, Tencent Animation and other departments. Apart from games, it has essentially no connection with XR, let alone PCG next door. In this context, XR, which is sandwiched between many teams such as games, animation, mobile platforms, etc., will not be too easy to allocate resources even if it gets additional attention from the group.More importantly, the composition of team members and team goals are not that consistent.According to Ma Xiaoyi, Tencent’s XR department has formulated a 4-5 year long-term plan.
With the goal of creating VR products/services that can become industry benchmarks. The problem lies in that not many people in Tencent’s cobbled-together XR team have hardware development experience. Including Ma Xiaoyi Iceland Phone Number and Shen Li, their strengths are in the fields of software and system development.As a well-known figure in the gaming industry, Shen Li’s resume is quite impressive. Since joining Tencent in .
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He has been the general manager of the Interactive Entertainment Cooperation R&D Center., game engines and other businesses, and his business capabilities on the software side are absolutely first-class. However, stepping out of this comfort zone to make hardware is not Shen Li's advantage.This brings us to the third problem of Tencent XR: lack of actual performance.After the establishment of the XR team, Tencent made rumors that its hardware products were firmly on the self-developed route.
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